

Different attacks made with such a weapon can be made using different profiles if you wish. If the selected weapon has more than one profile that you must choose between, you must declare which profile is being used at the same time. If a model has more than one melee weapon and can make several attacks, it can split them between these weapons however you wish – declare which attacks are being made with which weapons before any attacks are resolved.

If a model has more than one melee weapon, select which it will use before resolving any attacks. Void shields can never be used to prevent mortal wounds (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal).Īt the start of your Command phase, if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points.

Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. While this model has any void shields, it has a 5+ invulnerable save against ranged attacks.Įach time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Void Shields : This model has 2 void shields.
